Rockford Dos Game

Posted on by

Rockford is not a complete clone of Boulder Dash, though it certainly has a lo9t of elements that will remind you of that classic arcade action title. It's not completely a Supaplex clone either, but some of the elements of that game are to be found in here. Rockford is an action arcade game counterpart to Boulder Dash. The game has four difficulty levels, 80 screens, and digitized sound effects. The player must collect the designated amount of treasure items before he could leave the area and proceed to the next level. Every world features 4 levels, making it 20 levels altogether. THIS IS ROCKFORD FOSGATE. For over 40 years Rockford Fosgate has made lifestyle products that deliver the audio experience in cars, boats, and recreational vehicles. Description This is a rocks'n'diamonds style game. Play in six different worlds (as a explorer, cook, doctor, etc.) of increasing difficulty, and grab the coins/apples/hearts while avoiding the boulders. And there are enemies to make your life (even more) difficult.

Hey guys, I'm looking for a game from the 80's I believe. it ran on our old Dos computer. You got to choose from 3 or 4 guys including an Explorer (jungle type), a cowboy and Doctor/Surgeon and possibly a fourth (baker/cook?) but I'm not sure about that.
Every character has it's own thematic levels where the goal was to collect a number of items (Gold coins for the explorer, hearts for the doctor, ..) You had to free these things by digging them out (just moving removed the 'soil', there were also obstructions that couldn't be removed which you had to dig underneath so they would fall (coconuts for the explorer, skulls for the doctor?). If one fell ontop of you you were dead.
There were also various enemies that could kill you, monkeys for the explorer, pistols for the cowboy, (eggs for the cook?)..
Thank you for your time.
Rockford
Publisher(s)Mastertronic
Designer(s)Peter Liepa
Platform(s)Arcade, Amstrad CPC, Commodore 64, Amiga, Atari ST, Atari 8-bit, IBM PC, ZX Spectrum
Release1988

Rockford is a 1988 arcade game developed by Mastertronic'sArcadia Systems as an arcade spin-off of the home computer series Boulder Dash.[1] The original arcade version of Rockford ran on the 'Arcadia Multi Select system', an Amiga 500-based system that supported multiple games.[1]

GameGame

Rockford Dos Games

Mastertronic ported the game to home computers, with the 16-bit versions on their Melbourne House label and the 8-bit versions released on the Mad X budget label[2][3]

Plot[edit]

The player is on a treasure hunt, and visits five worlds to collect treasures without getting crushed by giant rocks,[4] boxing himself in, getting caught by enemies or running out of time. Once the required amount of treasure is collected, the player must locate the exit door to finish the level.

The Explorer[edit]

Gold coins must be collected. Enemies here are bats and evil monkeys. Killing a bat will give 9 coins. One level features a giant snake, which can turn evil monkeys to stones and stones to gold coins.

The Cook[edit]

This food-themed world consists oranges (or rolls) as stones, and apples as treasures. The enemies are sandwiches and fried eggs. Killing a sandwich gives 9 apples. This world features two types of sausages - a good sausage, which turns fried eggs into oranges and oranges into apples, and an evil rotten sausage which does the polar opposite. One level features a clock collectible, which gives additional time. Tara balam table.

The Cowboy[edit]

Stones are cacti here, and red rubys are collectibles. Enemies include geologic hammers and Colt Woodsman revolvers. Hammers give 9 rubys when killed. The final level has a colonist wagon which turns cacti into rubys and cold woodsman revolvers into cacti. This worlds' clock powerups are bugged and won't increase overall time.

The Cosmonaut[edit]

Online

Cosmonaut players must collect suns, and Earth globes function as stones. Enemies are mainly evil black holes, but at one level, strange dinosaur-like space-doves appear, which give out 9 suns when killed. This particular level is also notable for a boiling and expanding plasma-like substance which kills enemies when they're in its close proximity, while growing even bigger. At the end, the whole mass may eventually turn into suns or Earth globes.

The Doctor[edit]

Hearts must be collected here, eyeballs serve as stones. Enemies include skulls, and palette-swapped butterflies (these give out hearts when killed). Two worm-like characters will also appear here: a bony one, which turns hearts to eyeballs and eyeballs to skulls, and a healthy meaty one which turns skulls back to eyeballs and eyeballs to hearts.

Gameplay[edit]

Rockford is an action arcade game counterpart to Boulder Dash. The game has four difficulty levels, 80 screens, and digitized sound effects.[4]

The player must collect the designated amount of treasure items before he could leave the area and proceed to the next level. Every world features 4 levels, making it 20 levels altogether. The player dies if a stone or a treasure item falls onto him, collides or touches an enemy (even brushing against is enough for the kill), or runs out of time. The player must also watch out not to get himself or the exit locked. The player can kill enemies to break through walls and to obtain the desired amount of treasures.

There are several special characters and contraptions to assist the player, such as faucets, clocks, plasma walls and worm-like creatures.

This game has two distinct versions - one version offers unlimited lives, whereas the other gives 4 lives to the player upon starting a world, and an extra life is awarded after every 20000 points. Points are earned by collecting treasure items and racing the clock.

Reception[edit]

The game was reviewed in 1989 in Dragon #141 by Hartley, Patricia, and Kirk Lesser in 'The Role of Computers' column. The reviewers gave the game 4​12 out of 5 stars.[4]

References[edit]

  1. ^ abhttp://www.amigahistory.co.uk/arcadia.html
  2. ^'Rockford - Melbourne House dig for treasure'. ACE. No. 8. Future Publishing. May 1988. p. 46.
  3. ^'Budget Games'. ACE. No. 16. Future Publishing. December 1988. p. 116.
  4. ^ abcLesser, Hartley; Lesser, Patricia; Lesser, Kirk (January 1989). 'The Role of Computers'. Dragon (141): 72–78.

External links[edit]

  • Rockford at Atari Mania
  • Rockford at Amiga Hall of Light
  • Rockford at Lemon 64
  • Rockford at SpectrumComputing.co.uk
  • Review in Page 6
  • Review in Page 6

Rockford Dos Game Download

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Rockford_(video_game)&oldid=990300139'